Explore Reiner Knizia’s ludemes
Everyone gets X
Everyone will (usually) win the same number of auctions, or lots, or cards.
6 games
Future sight
You'll have to play all or most of those cards eventually. The question is when!
2 games
- Poison#2677
- Art Robbery#3354
Highest lowest
Players have several scores, and the winner is the one whose lowest score is the highest.
2 games
- Tigris & Euphrates#133
- Ingenious#644
Highest of each
There are several colors, with a bonus for area majority in each one.
3 games
- Through the Desert#531
- Medici#729
- Looting London#10550
Identical private decks
Each player starts with an identical, private pool of items (cards, tiles, etc.) they alone draw from over the course of the game.
5 games
- Rebirth#333
- Foodie Forest#4655
- Meister Makatsu#4711
- Fish Eat Fish#13973
- Ohio#14804
View progress: grasa_total, purplecow55
In-hand rummy
Players sculpt a hand gradually; all that matters is its contents when the round ends.
4 games
- Circus Flohcati#2091
- Money!#2386
- Zero Down#4901
- Stonk Market#21052
Limited bid options
There are two or three bids you can make, no more.
3 games
- Ra#113
- Strozzi#3638
- It's Mine!#10844
No rush
You'd rather be second than first
5 games
- Ingenious#644
- Cascadero#1846
- Kariba#1908
- Voodoo Prince#2984
- Abandon Ship#5165
Not all colors score
Some colors/suits will never score. Some will! Pick a winner.
6 games
- Colossal Arena#1493
- Equinox#2923
- Galaxy: The Dark Ages#7573
- Looting London#10550
- Bunte Runde#12324
- Kartel#12711
Once-through shared deck
A card is flipped from a central deck and applies to all players; the game consists of seeing every, or nearly every, card once.
5 games
Outrun the bear
The player who has done worst at a certain task is eliminated before final scoring.
2 games
- High Society#536
- Art Robbery#3354
Progressive commitment
10 games
- Samurai#284
- Battle Line#334
- Lost Cities#349
- Botswana#1265
- Colossal Arena#1493
- Pollen#4463
- Great Wall of China#4638
- Trendy#6056
- Hungry#6237
- Spy#28141
Rainbow map bonus
There's a reward for having presence in each of several areas.
3 games
- Blue Lagoon#922
- MLEM: Space Agency#979
- Aristocracy#8143
Redistributive auction
Money you spend at an auction is split among the other players (immediately or eventually).
3 games
Reroll and lock
Rerolling a number of dice; you must be able to use at least one or you bust.
3 games
- MLEM: Space Agency#979
- Pick-omino#1634
- Zombie Mania!#20988
Say-any-number bidding
Players can set or offer arbitrary prices.
3 games
- Modern Art#223
- Medici#729
- Medici vs Strozzi#3623
Several rounds with carryover
The game has several score-and-reset rounds, but one or two elements carry over from round to round, making the game length fixed.
3 games
- Ra#113
- Art Robbery#3354
- RA and Write#5006
Steal matching items
If you turn up something matching an opponent's possessions, you get to take it. Only some possessions might be vulnerable.
5 games
- Cheeky Monkey#3925
- HIT! Extreme#4699
- Family Inc.#6595
- Africa#6676
- Simply Ingenious#30700
Suits without numbers
Cards have a suit or color, but no number.
6 games
- Tower of Babel#2725
- Sunrise Lane#2821
- Rondo#5340
- Res Publica#8845
- Looting London#10550
- Res Publica: 2230AD#19905
The brink
You have to know when to back down -- incremental auctions where even losers pay their bids.
6 games
- Taj Mahal#704
- Blue Moon#1801
- Ivanhoe#3371
- Beowulf: The Legend#3587
- EGO#4261
- Blue Moon Legends